Defense: 32
Skin: Worn Scale Helm
Heavy armor
Helm
Required Level: 34
Vendor value: 42Fine
Defense: 64
Skin: Worn Scale Legs
Heavy armor
Leggings
Required Level: 34
Vendor value: 47Fine
Defense: 35
Skin: Magician Gloves
Light armor
Gloves
Required Level: 34
Vendor value: 30Fine
Defense: 51
Skin: Magician Legs
Light armor
Leggings
Required Level: 34
Vendor value: 47Fine
Defense: 51
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 34
Vendor value: 24Basic
Defense: 26
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 34
Vendor value: 19Basic
Defense: 28
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 34
Vendor value: 17Basic
Defense: 16
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 34
Vendor value: 19Basic
Defense: 33
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 34
Vendor value: 15Basic
Defense: 46
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 34
Vendor value: 24Basic
Defense: 21
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 34
Vendor value: 19Basic
Weapon Strength: 288 - 306
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 308 - 376
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 282 - 312
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 287 - 337
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 282 - 312
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 282 - 312
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 279 - 315
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Defense: 16
Weapon Strength: 252 - 284
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 274 - 321
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 254 - 281
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 260 - 276
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 246 - 289
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 34
Vendor value: 33Fine
Weapon Strength: 311 - 343
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 307 - 347
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Weapon Strength: 282 - 312
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 34
Vendor value: 50Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 35
Vendor value: 12Rare
Weapon Strength: 297 - 362
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Defense: 18
Weapon Strength: 279 - 314
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 344 - 380
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 320 - 339
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 303 - 356
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 273 - 320
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 282 - 311
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Expertise and +Vitality.
Required Level: 35
Vendor value: 17Masterwork
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 233 - 274
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 234 - 249
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 253 - 279
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 222 - 261
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 250 - 306
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 200 - 235
Skin: Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Defense: 13
Weapon Strength: 205 - 231
Skin: Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic