Weapon Strength: 150 - 183
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Fine
Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic
Trophy
A real quaggan treat!
Vendor value: 12Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Crafting Material
Refine into Planks.
Vendor value: 2Basic
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 15Fine
Trophy
This crystal is humming with a faint energy. There was once an inscription, but the only legible part reads "Oo...""
Rare
Crafting Material
Used with Iron to refine Steel. Can be purchased from Master Craftsmen.
Vendor value: 2Basic
Crafting Material
Used to craft Rawhide Boots.
Vendor value: 2Basic
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 144 - 153
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 177 - 208
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Crafting Recipe
A recipe to make Minstrel's Draconic Legs.
Vendor value: 132Not salvageable
Exotic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Crafting Recipe
A recipe to make a Nomad's Draconic Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
Double-click to learn the recipe for Superior Sigil of Cruelty.
Vendor value: 1Not salvageable
Exotic
Crafting Recipe
A recipe to make Nomad's Draconic Gauntlets.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Minstrel's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork
Crafting Recipe
A recipe to make a Zealot's Pearl Trident.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Food
Dessert Feast: Double-click to set out a Tray of Strawberry Tarts to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Scepters.
Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Material
Vendor value: 2Basic
Defense: 15
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Vendor value: 5Not salvageable
Basic
Booze
Vendor value: 2Basic
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Basic
Defense: 11
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Defense: 21
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Crafting Material
Used to craft Silk Leggings.
Vendor value: 7Basic
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Food
Meal Feast: Double-click to set out a Feast of Deluxe Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 138 - 146
Skin: Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 131 - 153
Skin: Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork