Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 117 - 129
Skin: Trident
Trident
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 127 - 149
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 102 - 119
Skin: Torch
Torch
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 115 - 122
Skin: Focus
Focus
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Nourishment (30 m):
+60 Toughness +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 15Fine
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine
Weapon Strength: 181 - 204
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Sword
Sword
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 184 - 204
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Trophy
The badge of a fallen Seraph soldier—Sergeant Rane is collecting these.
Vendor value: 2Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Booze
Required Level: 8
Vendor value: 3Basic
Defense: 29
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 35
Vendor value: 16Not salvageable
Basic
Defense: 25
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 25
Vendor value: 13Not salvageable
Basic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Blunderbuss.
Vendor value: 132Not salvageable
Exotic
Trophy
Ugly wool hats can be exchanged for other rewards at a Wintersday gift-exchange representative.
Vendor value: 14Basic
Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine
Generic
Double-click to convert into Snowflakes.
Vendor value: 6Fine
Crafting Recipe
Double-click to learn the leatherworker recipe for Superior Rune of the Mad King.
Vendor value: 1Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Draconic Helm.
Vendor value: 132Not salvageable
Exotic
Generic
A decoration schematic that is processed by the guild's assembly device to make the decoration.
Basic
Defense: 19
Skin: Chainmail Leggings
Heavy armor
Leggings
Vendor value: 7Not salvageable
Basic
Defense: 14
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 25
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 20
Vendor value: 12Not salvageable
Basic
Booze
Vendor value: 2Basic
Nourishment (30 m):
26% Magic Find 30% Gold from Monsters +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Food
Soup Feast: Double-click to set out a Pot of Meat and Cabbage Stew to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic
Weapon Strength: 164 - 175
Skin: Focus
Focus
Damage type: Physical
Required Level: 24
Vendor value: 13Basic
Weapon Strength: 199 - 211
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 28
Vendor value: 15Basic