Defense: 10
Skin: Country Mask
Light armor
Helm
Required Level: 11
Vendor value: 20Fine
Defense: 25
Skin: Country Pants
Light armor
Leggings
Required Level: 11
Vendor value: 23Fine
Defense: 10
Skin: Country Mantle
Light armor
Shoulders
Required Level: 11
Vendor value: 18Fine
Default
Double-click to use. Unlock the ability to become a Commander.
Required Level: 11
Vendor value: 1250Account bound on use
Fine
Default
Double-click to use. This item will unlock the ability to spend up to 10 points in all trait lines, and will refund your currently spent trait points. This item can only be used once.
Required Level: 11
Vendor value: 125Fine
Accessory
"How do they eat with these things?"
—Surveyor Falki
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Accessory
"Skale number 354. Do not remove on penalty of death."
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Booze
Required Level: 11
Vendor value: 6Not salvageable
Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 2Not salvageable
Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 4Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 4Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 4Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 4Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 2Not salvageable
Soulbound on acquire
Basic
Booze
Required Level: 11
Vendor value: 4Soulbound on acquire
Basic
Accessory
"These steins are crafted extra sturdy. They won't break over a bandit's head, and the can block a centaur arrow without leaking any ale."
—Brother Vince
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Accessory
"I find these all over. The trolls seem to really like them."
—Rune Hunter
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Accessory
"Don't worry. I won't sell your personal data to another lab."
—Zippti
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Accessory
"We use these teeth as inspiration for our spears; you can see how deadly all those little ridges are. Use your enemies against themselves."
—Yoal
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Accessory
"Careful. The wings will tickle your neck if you move your head too fast."
—Huelic
Required Level: 11
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 152 - 168
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 148 - 173
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 160 - 196
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 183
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 173 - 183
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 167 - 189
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 172 - 202
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 225
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Shiverpeak Wand
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Shiverpeak Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Shiverpeak Speargun
Speargun
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Shiverpeak Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Shiverpeak Trident
Trident
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 148 - 173
Skin: Shiverpeak Beacon
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 152 - 168
Skin: Shiverpeak Warhorn
Warhorn
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 167 - 189
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 225
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 172 - 202
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 176 - 206
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 12
Vendor value: 26Fine
Weapon Strength: 173 - 191
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 26Fine