Crafting Material
Used in the crafting of underwater weapons with the potential to become Legend.
Required Level: 10
Vendor value: 15Exotic
Weapon Strength: 157 - 191
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Not usable in the Mystic Forge
Account bound on use
Soulbound on use
Fine
Nourishment (35 m):
+150 Power and Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 26Account bound on use
Exotic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 23Account bound on use
Rare
Weapon Strength: 164 - 185
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
"This should help when fighting the icebrood."
—Tor the Tall
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 152 - 161
Skin: Soft Wood Focus
Focus
Damage type: Physical
"This should help when fighting the icebrood."
—Tor the Tall
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 180 - 203
Skin: Soft Wood Staff
Staff
Damage type: Physical
"This should help when fighting the icebrood."
—Tor the Tall
Required Level: 10
Vendor value: 23Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 144 - 169
Skin: Soft Wood Torch
Torch
Damage type: Physical
"It makes a 'zzax' sound when you use it."
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 157 - 191
Skin: Modniir Eviscerator
Axe
Damage type: Physical
"The centaurs keep their weapons battle ready."
—Seraph
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 165 - 183
Skin: Black Earth Trident
Trident
Damage type: Physical
"On warm days, I often do a little underwater fishing."
—Fisherman Will
Required Level: 10
Vendor value: 23Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 165 - 183
Skin: Iron Polearm
Harpoon
Damage type: Physical
"The big nasty ones sometimes take a little more force to bring in."
—Fisherman Will
Required Level: 10
Vendor value: 23Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 165 - 183
Skin: Steam Speargun
Speargun
Damage type: Physical
"I remember this one year when the crabs were stealing all my bait..."
—Fisherman Will
Required Level: 10
Vendor value: 23Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 165 - 183
Skin: Modniir Saber
Sword
Damage type: Physical
"I found this in the hand of that centaur you saved me from."
—Seraph
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 149 - 165
Skin: Warhorn
Warhorn
Damage type: Physical
"A single blast can rally the troops."
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 125 - 152
Skin: Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 115 - 134
Skin: Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Crafting Material
Used in the crafting of weapons with the potential to become Legend.
Required Level: 10
Vendor value: 83Account bound on use
Ascended
Accessory
"This is my own special hook design that I carve out of dried driftwood."
—Fisherman Will
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
"We hold our war paint in this jar. When the battle is over we give to the hero, in this case, that would be you."
—Atzintli
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
This totem is carved with inscriptions depicting the Hylek sun god.
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
"Awarded by the Lionguard for valor in fighting the hylek."
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Nourishment (10 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Account bound on use
Basic
Weapon Strength: 165 - 183
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 10
Vendor value: 66Not salvageable
Soulbound on acquire
Fine
Foraging
Used to gather Taproots, Spinach, Strawberries, Herb Sprouts, and all other lesser edible plants. Can also crack open Clams.
Required Level: 10
Vendor value: 7Not salvageable
Account bound on use
Basic
Weapon Strength: 149 - 165
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 46Not salvageable
Soulbound on acquire
Fine
Nourishment (1 h):
12% Chance to Gain Swiftness on Kill
Utility
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Weapon Strength: 168 - 197
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 86Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 164 - 185
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 10
Vendor value: 66Not salvageable
Soulbound on acquire
Fine
Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare
Generic
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 15Not salvageable
Account bound on use
Masterwork
Generic
Double-click to become a karka for 5 minutes.
Required Level: 10
Vendor value: 15Not salvageable
Not available underwater
Account bound on use
Masterwork
Utility
You gain fireworks
Required Level: 10
Vendor value: 9Soulbound on acquire
Fine
Defense: 15
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 36Not salvageable
Soulbound on acquire
Fine
Generic
Double-click to gain an Experimental Teleportation Gun.
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Generic
Double-click to become a jackalope for 5 minutes.
Required Level: 10
Vendor value: 15Not salvageable
Soulbound on acquire
Masterwork
Generic
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Generic
Double-click to gain a Smoke Bomb. "Make everyone cough like a pro."
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Generic
Double-click to a bomb.
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Defense: 27
Skin: Duelist Pants
Medium armor
Leggings
Required Level: 10
Vendor value: 48Not salvageable
Soulbound on acquire
Fine
Generic
Double-click to gain an Ettin club.
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Generic
Double-click to gain a mine.
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Generic
You gain a plank
Required Level: 10
Vendor value: 9Soulbound on acquire
Fine