Crafting Recipe
Double-click to learn the huntsman recipe for Major Sigil of the Night.
Vendor value: 44Not salvageable
Rare
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Generic
Double-click to transform into an Ember.
Vendor value: 12Rare
Weapon Strength: 104 - 118
Skin: Mace
Mace
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 102 - 120
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 15
Vendor value: 6Basic
Nourishment (30 m):
+60 Vitality +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (1 h):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 33
Vendor value: 18Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Refined from Ore.
Vendor value: 5Basic
Crafting Material
Refine into Bolts.
Vendor value: 8Basic
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Recipe
Double-click to learn the weaponsmith recipe for Major Sigil of the Night.
Vendor value: 44Not salvageable
Rare
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Content
Double-click to unlock a collection.
Vendor value: 128Not usable in the Mystic Forge
Not salvageable
Exotic
Crafting Recipe
Double-click to unlock the artificer recipe for a Tuning Icicle.
Vendor value: 66Not salvageable
Masterwork
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
Gain Health Every Second +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Nourishment (30 m):
+9% Damage vs. Outlaws -8% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Recipe
Double-click to unlock the huntsman recipe for Peppermint Oil.
Vendor value: 66Not salvageable
Masterwork
Crafting Recipe
Double-click to learn the artificer recipe for Major Sigil of the Night.
Vendor value: 44Not salvageable
Rare
Nourishment (1 h):
+10% Damage vs. Halloween Creatures -10% Damage from Halloween Creatures +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Crafting Material
Base frame for all crafter's backpacks. Can be purchased from Master Craftsmen.
Vendor value: 2Basic
Crafting Recipe
Reverse-engineered plans for a personal portal.
Exotic
Crafting Material
Used to process flax seeds into linseed oil and cassava root into cassava flour.
Required Level: 80
Vendor value: 9Basic
Crafting Recipe
A recipe to make a Moonstone Orichalcum Earring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 64Not salvageable
Masterwork
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Healing +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Vendor value: 3Fine
Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (30 m):
+3% Damage vs. Inquest +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Defense: 15
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Crafting Material
Vendor value: 1Basic
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine