Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Booze
Vendor value: 2Basic
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Bag
8 Slots
Vendor value: 11Basic
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Bag
8 Slots
Vendor value: 11Basic
Generic
Double-click to convert into Snowflakes.
Vendor value: 6Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Recipe
A recipe to make a Sinister Pearl Conch.
Vendor value: 132Not salvageable
Exotic
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Crafting Material
Component for Chef's Backpack
Vendor value: 17Masterwork
Crafting Recipe
Double-click to unlock the weaponsmith recipe for Tin of Fruitcake.
Vendor value: 66Not salvageable
Masterwork
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Generic
Double-click to transform into a Lesser Air Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare
Crafting Recipe
Double-click to learn the armorsmith recipe for Major Rune of the Mad King.
Vendor value: 44Not salvageable
Rare
Sigil
Double-click to apply to a weapon.
Required Level: 20
Vendor value: 16Masterwork
Trophy
Used in decoration crafting. Found on saplings in Kryta.
Rare
Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine
Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Linen Leggings.
Vendor value: 6Basic
Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Trophy
Hylek poison from the Durotl tribe that Blopp needs for his research.
Vendor value: 2Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork