
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Booze
Vendor value: 2Basic

Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine

Bag
8 Slots
Vendor value: 11Basic

Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine

Bag
8 Slots
Vendor value: 11Basic

Generic
Double-click to convert into Snowflakes.
Vendor value: 6Fine

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Crafting Recipe
A recipe to make a Sinister Pearl Conch.
Vendor value: 132Not salvageable
Exotic

Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork

Crafting Material
Component for Chef's Backpack
Vendor value: 17Masterwork

Crafting Recipe
Double-click to unlock the weaponsmith recipe for Tin of Fruitcake.
Vendor value: 66Not salvageable
Masterwork

Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork

Generic
Double-click to transform into a Lesser Air Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare

Crafting Recipe
Double-click to learn the armorsmith recipe for Major Rune of the Mad King.
Vendor value: 44Not salvageable
Rare

Sigil
Double-click to apply to a weapon.
Required Level: 20
Vendor value: 16Masterwork

Trophy
Used in decoration crafting. Found on saplings in Kryta.
Rare

Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork

Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine

Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic

Crafting Material
Used to craft Tridents.
Vendor value: 8Basic

Crafting Material
Used to craft Linen Leggings.
Vendor value: 6Basic

Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine

Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Trophy
Hylek poison from the Durotl tribe that Blopp needs for his research.
Vendor value: 2Basic

Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork