Defense: 17
Skin: Country Gloves
Light armor
Gloves
Required Level: 11
Vendor value: 15Fine
Weapon Strength: 167 - 189
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 28
Skin: Studded Pants
Medium armor
Leggings
Required Level: 11
Vendor value: 23Fine
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 17
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 10
Vendor value: 14Fine
Nourishment (30 m):
+40 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 38
Skin: Embroidered Coat
Light armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Garnet Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 19
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 10
Vendor value: 14Fine
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Turquoise Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 30
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 10
Vendor value: 21Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 160 - 188
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 27
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 10
Vendor value: 21Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Nourishment (30 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Defense: 41
Skin: Seeker Coat
Medium armor
Coat
Required Level: 10
Vendor value: 23Fine