Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Defense: 25
Minor Rune of Grenth
Skin: Magician Gloves
Light armor
Gloves
Required Level: 20
Vendor value: 44Soulbound on use
Masterwork
Defense: 25
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 34
Minor Rune of Scavenging
Skin: Worn Scale Boots
Heavy armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Pearl
Amulet
Required Level: 20
Vendor value: 48Fine
Defense: 25
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 13
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 14
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 34
Skin: Chain Boots
Heavy armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Weapon Strength: 224 - 248
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 64
Minor Rune of the Traveler
Skin: Swindler Coat
Medium armor
Coat
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 25
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Rune
Double-click to apply to a piece of armor.
Required Level: 20
Vendor value: 5Masterwork
Crafting Material
Used in the crafting of weapons with +Precision.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Condition Damage.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 20
Vendor value: 12Masterwork
Defense: 30
Minor Rune of Divinity
Skin: Swindler Boots
Medium armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 23
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Defense: 12
Weapon Strength: 200 - 225
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic
Defense: 17
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+5% Burning Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Weapon Strength: 202 - 223
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 222 - 245
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 202 - 223
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 205 - 241
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 191 - 234
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 220 - 248
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 200 - 225
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 202 - 223
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 206 - 219
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 200 - 225
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 196 - 229
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Defense: 29
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Required Level: 18
Vendor value: 20Fine
Defense: 22
Skin: Country Gloves
Light armor
Gloves
Required Level: 18
Vendor value: 20Fine
Defense: 40
Skin: Apprentice Coat
Light armor
Coat
Required Level: 18
Vendor value: 17Basic
Defense: 16
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 18
Vendor value: 14Basic
Defense: 10
Weapon Strength: 176 - 198
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 18
Vendor value: 22Fine
Weapon Strength: 197 - 218
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 18
Vendor value: 22Fine
Weapon Strength: 187 - 219
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 17
Vendor value: 21Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Weapon Strength: 193 - 213
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 17
Vendor value: 32Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 17
Vendor value: 13Fine